book-download Fundamentals of Audio and Video Programming for Games {Repost} Book

Fundamentals of Audio and Video Programming for Games Repos

Publisher: Microsoft Press | ISBN: 073561945X | edition 2003 | CHM | 373 pages | 17,6 mb
C++ game developers get everything they need to add sound, music, video cut-scenes, and other special effects to digital games—including reusable code, copyright-free media samples, and expert instruction direct from the Microsoft Windows Media team

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date Date: 05:Apr:2010
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isbn ISBN: 073561945X
format Format: pdf book
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